Wolfmap.de:
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Allied spies undercovered details of an Axis plan to transport a fortune in gold to a more secure location. The Allies have planned an attack to intercept the gold during its stopover in Bremen.
Changes from Beta 2 to Final:
- added fixes (mapscript & lights)
- reworked command map
- retextured, looks now like a bombed german city
- included a fitting skybox
- usage of (fixed) shaders for a better look (terrain, windows, marble floor, vase, etc)
- usage of new/changed/fixed textures (windows, wall, gate, floor, truck)
- Bremen is now shown on the right place in the campaign map
- removed advertisings from the map
- removed all unneeded textures and shaders from the pk3
- based on beta 2, all custom-made stuff will still work

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For tests we're running this map on our ET Pub server. Enjoy and report your opinions here, please.